Training Course

Android Developer

Want Android training To Develop Android Applications ……… Then you have landed in the right place

Android is an operating system specially designed for mobile devices such as smart phones & tablet computers. To become a successful Android developer one need to undergo a proper training under the guidance of professionals.

To help students get best training to develop Android applications we have organized training sessions. The biggest benefit of this training session is that you will be able to learn the applications under the guidance of qualified & experienced Android developers.  Another benefit is we keep you focus on a schedule of learning.  

Android is an exciting and unique platform and we will make it more interesting through our training programs. Our experts will guide you to develop application programming, teach you how to implement and develop. 

If you want to know about the courses & syllabus in details then check out our courses & syllabus section.  

Course Outcome: 
    At the end on this course the students will gain enough knowledge to create and publish their own Apps for Google Android devices as well as ability to learn advanced topics through self study methods we will teach them. All students will be provided CDs containing software, project source code, as well as certificates for attending the course. 

Full Syllabus: 

1) Introduction To Mobile Apps 

      I. Why we Need Mobile Apps 
      II. Different Kinds of Mobile Apps 
      III. Briefly about Android 

2) Introduction Android 

      I. History Behind Android Development 
      II. What is Android? 
      III. Pre-requisites to learn Android 
      IV. Brief Discussion on Java Programming 

3) Android Architecture 

      I. Overview of Android Stack 
      II. Android Features 
      III. Introduction to OS layers 

4) Deep Overview in Android Stack 

      I. Linux Kernel 
      II. Libraries 
      III. Android Runtime 
      IV. Application Framework 
      V. Dalvik VM 

5) Installing Android Machine 

      I. Configuring Android Stack 
      II. Creating Eclipse Environment 
      III. Integrating Android with Eclipse IDE 
      IV. Exploring Eclipse IDE 

6) Creating First Android Application 

      I. Creating Android Project 
      II. Debugging Application through DDMS 
      III. setting up environment 
      IV. AVD Creation 
      V. Executing Project on Android Screen 

7) Android Components 

      I. Activities 
      II. Services 
      III. Broadcast Receivers 
      IV. Content Providers 

8) Hello World App 

      I. Creating your first project 
      II. The manifest file 
      III. Layout resource 
      IV. Running your app on Emulator 

9) Building UI with Activities 

      I. Activities 
      II. Views, layouts and Common UI components 
      III. Creating UI through code and XML 
      IV. Activity lifecycle 
      V. Intents 
      VI. Communicating data among Activities 

10) Advanced UI 

      I. Selection components (GridView, ListView, Spinner ) 
      II. Adapters, Custom Adapters 
      III. Complex UI components 
      IV. Building UI for performance 
      V. Menus 
      VI. Creating custom and compound Views 

11) Notifications 

      I. Toast, Custom Toast 
      II. Dialogs 
      III. Status bar Notifications 

12) Multithreading 

      I. Using Java Mutithreading classes 
      II. AsyncTask 
      III. Handler 
      IV. Post 
      V. Writing an animated game 

13) Styles And Themes 

      I. Creating and Applying simple Style 
      II. Inheriting built-in Style and User defined style 
      III. Using Styles as themes 

14) Resources and Assets 

      I. Android Resource 
      II. Using resources in XML and code 
      III. Localization 
      IV. Handling Runtime configuration changes 

15) Intent, Intent Filters and Broadcast Receivers 

      I. Role of filters 
      II. Intent-matching rules 
      III. Filters in your manifest 
      IV. Filters in dynamic Broadcast Receivers 
      V. Creating Broadcast receiver 

Receiving System Broadcast 

      VI. Understanding Broadcast action, category and data 
      VII. Registering Broadcast receiver through code and through XML 
      VIII. Sending Broadcast 

16) Data Storage 

      I. Shared Preferences 
      II. Android File System 
      III. Internal storage 
      IV. External storage 
      V. SQLite 

      a. IntroducingSQLite 
      b. SQLiteOpenHelper and creating a database 
      c. Opening and closing adatabase 
      d. Working with cursors Inserts, updates, and deletes 
      VI. Network 

17) Content Providers 

      I. Accessing built in content providers 
      II. Content provider MIME types 
      III. Searching for content 
      IV. Adding, changing, and removing content 
      V. Creating content provider 
      VI. Working with content files 


      I. Overview of services in Android 
      II. Implementing a Service 
      III. Service lifecycle 
      IV. Inter Process Communication (AIDL Services) 

19) Multimedia in Android 

      I. Multimedia Supported audio formats 
      II. Simple media playback 
      III. Supported video formats 
      IV. Simple video playback 

20) Location Based Services and Google Maps 

      I. Using Location Based Services 
      II. Finding current location and listening for changes in location 
      III. Proximity alerts 
      IV. Working with Google Maps 
      i. Showing google map in an Activity 
      ii. Map Overlays 
      iii. Itemized overlays 
      iv. Geocoder 
      v. Displaying route on map 

21) Web Services and WebView 

      I. Consuming web services 
      II. Receiving HTTP Response (XML, JSON ) 
      III. Parsing JSON and XML 
      IV. Using WebView 

22) Sensors 

      I. How Sensors work 
      II. Using Orientation and Accelerometer sensors 
      III. Best practices for performance 

23) WiFi 

      I. Monitoring and managing Internet connectivity 
      II. Managing active connections 
      III. Managing WiFi networks 

24) Telephony Services 

      I. Making calls 
      II. Monitoring data connectivity and activity 
      III. Accessing phone properties and status 
      IV. Controlling the phone 
      V. Sending messages 

25) Camera 

      I. Taking pictures 
      II. Media Recorder 
      III. Rendering previews 

26) Bluetooth 

      I. Controlling local Bluetooth device 
      II. Discovering and bonding with Bluetooth devices 
      III. Managing Bluetooth connections 
      IV. Communicating with Bluetooth 

27) Android Application Deployment 

      I. Android Application Deployment on device with Linux and Windows 
      II. Android Application Deployment on Android Market